Warhammer 40,000: Dawn of War v1.51 Patch
Patch details:
General Fixes
- Network lag and stuttering improvements
- Game doesn’t use 100% of processor anymore when alt-tabbed out.
Game Balance Fixes
Global
- Reduced resources for deleting a finished Headquarters, Barracks, and Plasma
Generator from 50% to 10%
Space Marines
* Tactical Marines
- Decreased health of Tactical Marines from 405 to 390
- Increased cost of Plasma Guns from 40/10 to 40/15
- Reduced Target Finders damage bonus for Heavy Bolters from 50% to 35%
- Reduced Bionics health bonus for Tactical Marines from 35% to 25%
- Reduced armor penetration of Tactical Marine’s Knife versus infantry medium
from 70.383 to 60
- Reduced Tactical Marine’s Frag Grenade stun duration from 3.0 seconds to 2.5
seconds
* Scout Marines
- Increased health of Scout Marines from 285 to 295
- Reduced armor penetration of Sniper Rifle versus infantry medium from 75 to
50
- Reduced Bionics health bonus for Scout Marines from 35% to 25%
* Assault Marines
- Reduced research time of Melta Bombs from 70 seconds to 45 seconds
* Chaplain
- Reduced Shout duration from 20 to 15 seconds
* Turrets
- Reduced cost of Space Marine Turrets from 110/55 to 100/50
Imperial Guard
* Guardsmen
- Increased Guardsmen starting squad from 4 to 5 (squad cost and build time
remains unchanged)
- Increased health of Guardsmen from 150 to 160
* Commissar
- Increased health regeneration bonus of Commissar by 25%
* Basilisk
- Fix – Basilisk’s regular shots don’t expend resources after firing the
Earthshaker round
- Reduced damage of Basilisk by 20%
* Psyker
- Reduced duration of Curse of the Machine Spirit from 20 seconds to 15 seconds
Chaos
* Khorne Berserkers
- Reduced squad cost of Khorne Berserkers from 4 to 3
* Rhino
- Reduced support cost of Chaos Rhino from 1 to 0
- Implemented a squad cap of 3 Chaos Rhinos
Orks
* Tankbusta
- Reduced Tankbusta Rokkit damage by 10%
* Shootaboyz
- Increased Shootaboyz squad train time from 26 seconds to 30 seconds
- Increased damage of Big Shoota weapon by 20%
- Reduced cost of Big Shoota weapon from 40/30 to 40/10
* Sluggaboyz
- Increased Sluggaboyz squad train time from 16 seconds to 18 seconds
Eldar
* Dark Reaper
- Dark Reapers can no longer fire on the move
- Reduced Dark Reaper damage by 10%
* Warp Spider
- Increased armor penetration of Warp Spiders versus heavy high from 25.5 to 32
Yhteensä 1 arvostelua. |